Entity · Empty Studio · 1 source for detailed mechanics · Checked 2026-11-04
Still Life
Still Life becomes aggressive when it sees you. It screams and sprints at about a player's sprint speed, and it can break doors. There is no second “player copy” rule with its own source; the copy-of-you entity is The Misremembered.
What it requires
The question “what does Still Life require to become aggressive” has a plain answer on the Fandom page: line of sight. Hearing is described as medium, vision as wide. Jumping over it fails because it steps across you. Legacy Still Life was faster and lived in the Liminal Home basement, where it could wander into the old Lobby.
V2.0 removed it for a while. V2.2 on 5 Sep 2026 brought the rebuilt version home to Empty Studio. V2.4 gave it the door-breaking behavior. I keep those three dates because the update log and the entity page tell the same story.
Rooms that save you
It does not enter the Empty Studio crawl space, vents, or the room where a lamp is shown passing through a wall. Sharp corners and a crouch that breaks line of sight are the other tools the page lists. People successfully drag it into Desolate Office, the Lobby, Red City, and Unseen Empire, so meeting it outside the studio does not mean you are in the wrong level.
Source status
2 listed records
| Claim | Status |
|---|---|
| Sight-triggered chase in Empty Studio | 2 sources — Fandom + RobloxDatabase |
| Speed, safe crawlspaces, door breaking, version history | 1 source — Fandom |
Questions
How do you summon Still Life?
You do not summon it. It lives in Empty Studio and aggros on sight. Leading it through a door is what spreads it to other levels.
Is there a Player Still Life?
The distorted copy of a player is The Misremembered. I do not have a separate Player Still Life spawn rule from a second source.
Related
Sources
- Unseen Liminality Fandom — Still Life — checked 2026-11-04
- Unseen Liminality Fandom — Entities — checked 2026-11-04
- Unseen Liminality Fandom — Empty Studio — checked 2026-11-04